Loot Calculation

    This article is a Loot Guide for the Home Village. For the Builder Base check the Builder Base Loot Calculation Guide.

    Understanding the loot system is critical to comprehend how the Clash of Clans works. There are two ways of getting resources on multiplayer battles:

    listLeague Bonus provided by the game in case of victory.

    Loot stolen can be from the enemy: Storages (including Town Hall), Clan Castle (Treasury) and Mines / Collectors / Drills./list

    Let's take a closer look at how this works!

    Storages

    The amount of loot available and the loot cap of the storages is based on your current Town Hall level.

    Lower Town Hall levels offer a highest percentage of loot, but higher levels of Town Hall offer a much bigger cap, increasing the amount of loot available every time you upgrade your Town Hall.

    Gold Storages and Elixir Storages are similar and follow the same loot calculation:

    Gold and Elixir Storage: Percent Lootable by Town Hall Level

    Town Hall Level% Available to be StolenCapStorage Amount to Reach Cap
    120%5002,500
    220%1,4007,000
    320%20,000100,000
    420%100,000500,000
    5-620%200,0001,000,000
    718%250,0001,388,889
    816%300,0001,875,000
    914%350,0002,500,000
    1012%400,0003,333,333
    1110%450,0004,500,000
    1210%500,0005,000,000
    1310%550,0005,500,000

    Max loot available on Town Hall 13: 550,000 Elixir and Gold.

    Dark Elixir Storage follows a different table, but works pretty much the same way:

    Town Hall Level% Available to be StolenCapStorage Amount to Reach Cap
    76%1,20020,000
    86%2,00033,333
    95%2,50050,000
    104%3,00075,000
    114%3,50087,500
    124%4,000100,000
    134%4,500112,500

    Max loot available on Town Hall 13: 4,500 Dark Elixir.

    Mines and Collectors

    Gold Mines and Elixir Collectors have an internal storage that fills up with the Gold/Elixir production. Until the player collects and transfers the resources to the main storages, it remains there and can be stolen with a massive steal rate.

    You can steal up to 50% of the Gold and Elixir stored on the Mines and Collectors.

    Gold Mines/Elixir Collectors—Percent Lootable by Town Hall Level

    Town Hall Level% Available to be StolenCapStorage Amount to Reach Cap
    150%5001,000
    250%2,5005,000
    350%30,00060,000
    450%100,000200,000
    550%250,000500,000
    650%300,000600,000
    750%450,000900,000
    850%600,0001,200,000
    950%700,0001,400,000
    1050%875,0001,750,000
    11-1350%1,050,0002,100,000

    With 7 Mines/Collectors on Town Hall 13, you can steal 1,050,000 of Gold and Elixir from Mines/Collectors.

    Dark Elixir Drills

    Drills work the same way as Mines and Collectors, however, the loot percentage is even higher, 75%.

    Dark Elixir Drills—Percent Lootable by Town Hall Level |

    Town Hall Level% Available to be StolenCapStorage Amount to Reach Cap
    775%405540
    875%8101,080
    975%4,0505,400
    1075%5,4007,200
    11-1375%6,7509,000

    A level 8 Drill can hold 3,000 of Dark Elixir, so you can steal up to 2,250 from each Drill.

    With 3 Drills available on Town Hall 13, you can steal up to 6,750 Dark Elixir only from the Drills.

    Treasury

    Treasury is a special safe located on your Clan Castle containing bonus from War and Star Bonus.

    Once you destroy the Clan Castle you will steal 3% of all resources stored there.

    Town Hall Level% Available to be StolenGold & Elixir CapGold & Elixir Storage Amount to Reach CapDark Elixir CapDark Elixir Storage Amount to Reach Cap
    33%18,000600,000--
    43%27,000900,000--
    53%36,0001,200,000--
    63%54,0001,800,000--
    73%72,0002,400,00036012,000
    83%90,0003,000,00045015,000
    93%108,0003,600,00054018,000
    103%126,0004,200,00063021,000
    113%144,0004,800,00072024,000
    123%162,0005,400,00081027,000
    133%180,0006,000,00090030,000

    Considering the enemy has Town Hall 13 and is on a Clan Level 10+, he can store 6,000,000 Gold/Elixir and 30,000 Dark Elixir on his Treasury, you can steal up to 180,000 of Gold/Elixir and 900 of Dark Elixir from it.

    League Bonus

    In case of victory, you will also get a League Bonus. The League Bonus is based on you League (check Leagues page to complete stats table) and this is how it's calculated:

    • 80% of the League Bonus by destroying 50% of the enemy village.
      • You get 1.6% of the Loot Bonus to each 1% of destruction until you reach 50% of destruction.
      • With this rate you will get 80% of the bonus when you reach 50% of destruction: 50 1.6 = 80.
    • 100% of the bonus by destroying 70% of the enemy village.
      • Once you reach 50% of destruction you will get 1% of the bonus to each 1% of destruction above 50%.
      • Obtaining 1% of the Loot Bonus to each 1% of destruction above 50%, you will get the remaining 20% of the Bonus when you reach 70% of destruction.

    The highest bonus possible on Legend League is 340,000 Gold/Elixir and 2,400 Dark Elixir.

    Loot Penalty

    The game wants you to match against similar Town Hall levels. For this reason there are loot penalties for attacking lower Town Halls. This is done to prevent extreme farming:

    Town Hall Levels: Loot Multiplier

    Town Hall Level DifferencePercentage of Loot Available
    Same or higher level100%
    1 level lower80%
    2 levels lower50%
    3 levels lower25%
    4 or more levels lower5%

    Grand Total

    Considering you are a Town Hall 13 and will raid another Town Hall 13 completely filled with resources, on Legend League and you get over 70% of destruction, this is how much it's possible to obtain on a single raid!

    • 80% of the League Bonus by destroying 50% of the enemy village.
      • You get 1.6% of the Loot Bonus to each 1% of destruction until you reach 50% of destruction.
      • With this rate you will get 80% of the bonus when you reach 50% of destruction: 50 1.6 = 80.
    • 100% of the bonus by destroying 70% of the enemy village.
    • Mine/Collectors: 1,050,000 of Gold and Elixir
    • Drills: 6,750 Dark Elixir
    • Gold and Elixir Storages: 550,000 of Gold and Elixir
    • Dark Elixir Storage: 4,500 Dark Elixir
    • Treasury: 180,000 of Gold/Elixir and 900 of Dark Elixir

    Total Loot that can actually be stolen from an enemy village:

    • Gold and Elixir: 1,780,000
    • Dark Elixir: 12,150

    But there is also the League bonus:

    • Gold and Elixir: 340,000
    • Dark Elixir: 2,400

    Bringing the total to of resources obtained on a single raid to:

    • Gold: 2,120,000
    • Elixir: 1,945,000
    • Dark Elixir: 14,550


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